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Rayman raving rabbids tv party video review
Rayman raving rabbids tv party video review










The premise is a flimsy one, but it's a good-enough way to get you into those dastardly minigames. Of course, gladiatorial combat in this case means playing a variety of silly, utterly random minigames for hours on end. Rayman and the globoxes are kidnapped, and Rayman is forced to entertain the masses of rabbids by performing in gladiatorial combat. This turns out to be the tunneling of several rabbids-vacant, buck-toothed bunny creatures that apparently want to take over the world. Suddenly, the happy picnic is interrupted by a violent rumbling. When Raving Rabbids opens, Rayman is having a picnic with some of his globox pals. It might have Rayman in the title, but the real stars of the show are the adorably bizarre raving rabbids. It could have used more in the way of multiplayer support, but that quibble aside, you'll find plenty of amusement in Raving Rabbids. The bulk of the game's 70-odd minigames are clever and inventive uses of the Wii's motion-sensing technology, and the game's completely off-the-wall slapstick humor stays fresh and funny all the way through. Fortunately, this structure works just fine. The entire package consists of different minigames, with many layered throughout the single-player game and also built out into multiplayer. There is a major single-player component to Raving Rabbids however, this single-player game doesn't use any of the traditional Rayman gameplay. In Rayman Raving Rabbids, Ubisoft has taken its popular Rayman platformer franchise and turned it into a party game. One style of game that seems like it won't be underrepresented on the Wii is the party game, if the Wii's launch lineup is any indication.












Rayman raving rabbids tv party video review